Items are objects that serve as aid for the player throughout the game. They can be Drop Items, which are dropped and can be collected during the game, or Boosters, which are on purchase before the game starts.
Coins (with those converted from Gems), Trophies, and Boss Raid Energies are the only items that can be collected and be used for other purposes, aside from scoring points, such as Sidekick Egg purchase, Character upgrades, Boss Raid Energy refills, etc.
Pulls items towards the player for a short amount of time.
The Rush Flower
Propels the player forward very rapidly, killing/breaking anything in the way. This is one of the few ways to destroy meteors.
Mushrooms grant double shot for 10 seconds.
Clovers temporarily increase the character's bullet level by 1 for the rest of the round (up to a maximum level of 70).
Awarded for passing friends (10 trophies per friend passed, limit 100 trophies per game and each friend every 8 hours), getting 1st place in a chat (25 trophies per friend in chat in which you are in first place, limit 200 trophies per game every 8 hours), and starting a challenge in a new chat (50 trophies). 1x Trophy dropped per Boss and Armored Loot Goblin.
Adds +1 score and 1
Adds +10 score and 10
Adds +20 score and 20
Adds +40 score and 40
Boss Raid Energy
Adds + 1 Raid Boss Energy - Dropped by bosses in standard mode. You can use them for Raid Bosses. If you have already max energy in Raid Boss section, the extra energy can be stacked up to 50 times